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How To Paint C'tan Shard Of The Nightbringer

C'Tan_Portador_de_la_Noche_Necrones_Wikihammer

Welcome back to another fun filled Tactic's corner with the ever lovable, Goatboy.  Today I want to chatter on about the C'Tan Shard named the Nightbringer.  The supposed "oldest" of the C'Tan shards, this guy is one of the grand boogie homo of the Necron erstwhile days.  Every bit usual yous can read upwards on some more tactics at Frontline Tactics Corner.

The Nightbringer was one of those old models that caused a lot of random trouble back in the twenty-four hours.  His new incarnation has some useful abilities every bit he gets an extra shooting assail that is both pretty damaging likewise equally useful in keeping this expensive wiggle alive.  I ever thought his model was one of the cooler one-time school GW figures as he had a ton of flavor with his Scarab base of operations and his ambitious opinion every bit he comes to accept what he wants and bring y'all into the night!

Wargear:

The Nightbringer comes with the Necrodermis which grants him a 4+ Invulnerable salvage and makes every model within d6 inches take a Str four Ap 1 hit when he dies.  He also has the powers of the C'Tan which you see below.

1 – Antimatter Meteor – 24″ S 8 Ap 3 – Assail 1 Large Blast – This seems ok – just short ranged and not beingness Ap 2 it won't kill a rhino.

ii – Cosmic Fire – 24″ S 6 Ap 4 – Assault one Big Blast Ignores Cover – This one is decent as well since information technology ignores encompass.

iii – Seismic Assault – 24″ Due south vi Ap 4 – Attack 10 Strikedown – You become a rule we never intendance nearly but a lot of shots so isn't terrible.  Should be AP 3.

4 – Heaven of Falling Stars – 24″ S 7 AP 4 – Attack iii Large Blast Barrage – This is a lot better as we all know Avalanche can exist good to snipe out guys.

five – Time's Arrow – 24″ D AP 1 – Assault 1 Precision Shots – It needs to exist assault two every bit only having one D shot but won't be worth it.

6 – Transdimensional Thunder Bolt – 24″ S 9 Ap 1 – Assault 1 Tesla – This one needs to be iii-4 shots to be worth it.  Could be great at popping Rhinos but once more just rolling 1d6 to go your powers hurt.

C'Tan
C'Tan

Special Rules:

The Nightbringer is an MC like all the other C'Tans – he has Nail, Relentless, Move Through Encompass, Fear, and Hammer of Wrath.  He as well has Eternal Warrior, Fearless, and Fleshbane equally his new Special Rules.  He comes standard with Allowed to Natural Law similar the other C'Tans so he tin movement through everything and is only prohibited from stopping on something he can't stand on/in.  He also has a power called Gaze of Death.  This lets you lot cull a unit within 12″ and have them make a leadership examination on 3d6.  For every point it fails by the unit takes an AP 2 wound that ignores cover.  If anyone took a wound the Nightbringer regains a lost wound.  This is pretty good as information technology doesn't roll to hit and ignores whatsoever of the "aiming" rules for 40k – thus it could hit anyone in gainsay, etc.

Tactics:

Usually if I run into a C'Tan on the tabular array peak, it is this one.  He has some extra protection abilities with the Gaze of Decease also as some decent close gainsay potential with the Fleshbane rule.  He is every bit weak as the other named C'tans then he has lost a wound and a toughness point due to getting a proper name like the Nightbringer.  I wish he still had his Deepstrike ability as he could easily exist used as a "bomb" in a Necron Ground forces as you driblet him close and let him Gaze someone to death.  I do call up you could utilize him with the Burning Conclave with an upgraded Cryptek with some kind of teleport power to get him across the table and make him a piddling bit tougher to deal with. Equally is, walking beyond the field is a bit tough to do with all of the crazy firepower out in that location.

You cna too accept him equally an Auxiliary in the Decurion Detachment, which does help to provide a strategic pick for using him, as he unlocks the detachments command benefits!

Formation: Called-for Conclave

Cryptek #1 – Spanky the Spankerson – The God Shackle

Cryptek #two – Sir Benedict Tumberbum – Veil of Darkness

Nightbringer C'Tan

This lets the C'Tan exist Strength and Toughness viii, have FNP, and go a Teleport across the table top.  Plus the Crypteks requite you lot 4 Actress Wounds to work with likewise.  It probably isn't proficient but it seems fun to actually build and paint.  And you can scream across the tabular array top: "you lot Set to taste the Dark!"

How are yous all using your Nightbringer?

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Source: https://frontlinegaming.org/2015/12/17/necron-review-elites-ctan-shard-of-the-nightbringer/

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